Sunday, 24 November 2013

Time for a Small Dose of Miscellany

Every so often, I post up a selection of oddments that has worked is way off my painting queue. Here is one such post, not that I'm clearing the desks before the challenge starts, no sireee.

When Gharak and I were debating what to game next weekend, we came up with a twist on Pulp Alley, setting it slightly earlier in the 1920 and adding a Cthulu mythos twist, to tell the ghastly tale of what happened to the Professor's wife in a quiet english village. So off I merrily went to identify minis in the lead pile for a new Pulp Alley league. This giant of a chap is the first and was to be the village blacksmith. He is from the Blackwater Gulch western range. Alas, we've now decided of push around some WWII using the new and popular Chain of Command rules from TFL, so I'm not likely to finish the rest of them until we find a slot return to this genre.



The ever-enjoyable Pulp Alley rules do rely on randomly generated 'plot points' as narrative devices and in-game objectives. So I used some odds and ends that I had around to throw together my first few:


Perhaps a Hidden Camp and Missing Guard...

...and a Damaged Engine

12 comments:

  1. Now that's is a wonderfully bizarre collection of oddments - brilliant, none the less!

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  2. Nice bits and pieces - the bloody hand-print is a good touch!

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    1. Cheers Edwin, I had fun doing that one

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  3. Nice work. Glad to have found your blog. Steve my offside rat 50mmgameroom is a big HP Lovecraft fan. Cthulu features a bit in our miniature and board gaming.

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    1. Cheers For the link Dan, I see plenty of tentacles there!

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  4. Really nice strongman, and I like the plot point objectives. Too bad about moving on to a new setting so soon, our gaming group does this too.. it's great for scratching the itch of starting a new project but is brutal on the chances of completing a project!

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    1. Ah, I'm used to it! We've realised we go in cycles so they'll eat used at some point

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  5. Very nice especially the missing guard!

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  6. Very nice work, the "strongman" is really impressive!

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  7. Sorry about the lack of gamethulu this weekend, I got as far as sticking some cultists to bases and other hobbies got the better of me. The strongman looks good, perhaps I need to get Boris out for an adventure at somepoint.

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