The adventure continues from part 1:
Michaels, still wounded from his exchange with Detective Adolfo, gets into a firefight with Captain Usman of the Constabulary. He pauses to pop open the battered briefcase: Lo and behold - the Professor's papers! He wouldn't go far without them and surely must be close by.
Over in the busy market, Pilot Renshaw dashes over to Abdul the rug merchant, gesticulating wildly. Could he know where the professor is? But without a word of Arabic, he just can't make himself understood. Victoria, holding her own against the Constabulary's finest, knocks Constable Atso down with a single blow.
Michaels, still wounded from his exchange with Detective Adolfo, gets into a firefight with Captain Usman of the Constabulary. He pauses to pop open the battered briefcase: Lo and behold - the Professor's papers! He wouldn't go far without them and surely must be close by.
Over in the busy market, Pilot Renshaw dashes over to Abdul the rug merchant, gesticulating wildly. Could he know where the professor is? But without a word of Arabic, he just can't make himself understood. Victoria, holding her own against the Constabulary's finest, knocks Constable Atso down with a single blow.
Victoria nimbly melts away into the crowd, but Atso shrugs off the blow and staggers to his feet - he isn't knocked out that easily!
But before our dashing heroine can speak to the gate guard, Usman throws open the gates and barges her out of the way. The gate guard is flabbergasted by the sudden appearance of the Captain of the Constabulary. Waving his pistol angrily, Usman demands to know where the Professor is. Before Victoria can intervene, the guard tells Usman he thought he saw him just an hour ago - the trail is still warm.
Renshaw, having none of the luck today, is charged by an angry Atso who pummels him to the ground. The Constabulary seize the initiative and have a chance to quiz canny old Abdul.
With Usman having disappeared, Michaels, tries to circle around Adolfo while his back is turned, clutching the briefcase closely...
...before noticing rustling in a copse at the edge of town. Heading over to investigate, he finds a local porter, bleeding heavily.
Continuing the search, Usman manhandles the gate guard away. Seeing the opportunity to find her father slip away, Victoria takes aim at the Captain, but can't draw a bead through the shocked crowds. Pausing to recover her breath, she sets off in pursuit. Meanwhile, our adventurers boat captain, Jenkins, charges Adolfo, who is still in a commanding position on the rooftop. But hardened Adolfo dives out of the way, leaving Jenkins sprawling.
Time is running out and the Professor is still nowhere to be seen. In a last ditch attempt to get solid information, Victoria abandons her pursuit of Usman and doubles back, heading for slow-witted Atso and the baffled trader Abdul. Taking aim, she fires on Atso, who scrambles for cover.
Converging on Abdul, Edo harangues him, threatnening and waving his nightstick, but Victoria pushes him aside and smiles sweetly. Taking Abdul by the arm, she regales him with her tale in fluent Arabic.
Always happy to ignore the Constabulary and honoured to help a lady in distress, Abdul smirks and turns, arm outstretched, to reveal the Professor, lurking away from curious eyes. Success!
Our heroes find Professor Hemmingway, but the Constabulary are hot on their heels.
Next up: Can our heroes, now (almost) all reunited, escape the clutches of the Constabulary?
Closing thoughts
Another mighty fun game of Pulp Alley. The streamlined core system is great fun and the dual use cards for both random events, perils, encounters and to drive the plot really work well. Best of all, it doesn't need an umpire, it gives you the toolkit to throw together a scenario quickly and easily. As a fun, light game full of twists and turns in 90 minutes and which gives plenty of fodder to make a ripping yarn, I'd highly recommend it.
Excellent report Phil. More and more tempting each time I read a Pulp Alley AAR
ReplyDeleteYou're welcome to a demo!
DeleteI like the sounds of the Pulp Alley rules, it certainly looks like fun.
ReplyDeleteCheers
Stu
I have to say, I've really enjoyed these reports - gorgeous to look at too.
ReplyDeleteCheers good sir - from a man of your talents your kind words are much appreciated
DeleteYou should get in on the Pulpy fun - perhaps the Provost Marshal could be persuaded?
Groovy report Phil! I picked up the rules a few weeks ago and quite like how they read. I'll have to get something scripted up for the lads to see how it plays out. (AND I need to get some more fig painted - in colour this time.)
ReplyDelete