Friday 11 December 2015

Wyvern Wargames All-Dayer

Last weekend Wyvern Wargamers held the annual winter all-day club. Three of us, plus my visiting brother Gharak got all of our toys it to play a game of big Chain of Command Espana. We played the Battle of Seseña October 1936, an excellent scenario kindly posted by Gaming with TooFatLardies.

Following the fall of Toledo to the hands of the Nationalists forces in late September 1936, Madrid became now the next objective of Franco’s Army of Africa columns. These approached the capital city almost unmolested, as the morale of the Republicans crumbled and by late October they were to less than 100 km away.

After the arrival of Soviet tanks and advisors,  a short period of training and concentration, the first Republican tank unit was operational and the Soviet advisors  pressed the Republican Government to put it into action sooner rather than later as the risks of Madrid falling to the enemy were evident.
A decision was taken and the objective was to cut the road connecting Madrid and Toledo with a main attack in the South through the Seseña-Esquivias-Illescas  axis, supported by a secondary action in the north aiming to pierce the front at Griñón. A spearhead of 15 T-26 tanks made for Seseña on the morning of 29 October. 

Ian and Matt took two platoons of infantry to represent Lister and Burillo's Republican columns, equipped with light support weapons and a mighty three T-26s for their assault. Defending Nationalists comprised of a platoon of Moroccans (kindly lent by Wyvern Stu, cheers!) garrisoning Seseña and Gharak's Civil Guard in Esquivias. If we were lucky, a column of Armoured cars might turn up too! (standing in for the Italian tankettes present on the day).

As on the day, the scenario had the T-26s charging forwards into Seseña and on towards Esquivias.



The experienced Moroccans, caught by surprise, seek what cover they can.



But where are those T-26s heading now? They scatter for cover in the face of a single antitank gun. 



Emboldened by the armoured thrust, Republican infantry slowly make their way forward, but come under fire.



Meanwhile Gharak's Civil Guard emerge quickly from their garrison and into the countryside to  face Ian's infantry. 



A brave (or, foolhardy) Moroccan tank hunter team makes a dash for an unsupported T-26. Amazingly, their grenades and molotovs cause the crew to panic and bail out! What isn't pictured is the first team, that tried the same, failed to make the dash and were cut down in moments.



From the Republican side  - good progress on the left, where a bloody me lee has cleared Gharak's paramilitaries but stubborn resistance continues from my Moroccans.



Lunchtime brings stalemate and the end of our first game. The Republican forces hadn't managed to capitalise on their surprise and take Esquivias but keep a foothold in Seseña. The Moroccans are battered but remain an effective force, but of course two of those T-26s remain in a commanding position. Honours even, but a strategic Nationalist victory. 



After a break for lunch, we set up a second scenario to continue the Republican push, moving the battlefield westwards and each side bringing up reserves. We ran a patrol phase and the attack and defend scenario. 



Game two saw the appearance of my Carlist Requetes. Viva, Cristo, Rey! 


Once again, the experience of the Army of Africa is telling, having fallen back from Seseña, they quickly take up defensive positions outside the town...

...and lay down a heavy fire with their light machineguns. And the Natuonalist airforce is scrambled to provide close fire support. 

Game two saw Matt and I's infantry grinding away at each other from range, my Moroccons having the edge, but  three wounded leaders bruising their morale. 

Meanwhile on the Republican left, Ian Column, better supported by armour that we were unable to draw a bead on and neutralise, managed to maintain up relentless pressure, eventually shattering Gharak's platoon. Game two, a clear Republican victory, but at quite a cost. 

All in all a great scenario for the day. Taking the Nationalists, I expected a battering from all that armour and us to be able to do little to mitigate them. But I had Moroccan firepower, six command dice and a sprinkling of luck in my favour. Gharak's platoon suffered the worse, but I gather he enjoyed a day back at the historical gaming. 

There were three other fine looking tables taking advantage of a wet Sunday afternoon, a massive 14' AWI game using Carl's huge collection. This was still going on when we'd packed up and left but looked like a close game. 

A smaller game of Sharpe Practice, hosted by the esteemed Rich Clarke himself, using a work in progress second edition of the rules. 

And a fabulous WWII game using Ade's extensive collection. 



7 comments:

  1. A cracking couple of games, pity there's not more shots of my flank,second game in particular where a well placed Machine gun pretty much held their advance on its own for most of the game, only being taken out of the action when most of the opposing platoon and tank managed to bring their firepower to bare.

    I do really like the rules, it's one of those games that you don't need to game the rules and for the most part it provides a reasonable level of realism allowing an inexperienced player such as myself to have a fighting chance.

    My big learning from both games is assaulting an enemy position is a bloody affair and never do it if you're heavily outnumbered, you are not going to come out of it well.

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    1. Quite, you put up fierce resistance but Ian is a strong player and wore you down. And yes - important lesson about assaults, that!

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  2. A cracking couple of games, pity there's not more shots of my flank,second game in particular where a well placed Machine gun pretty much held their advance on its own for most of the game, only being taken out of the action when most of the opposing platoon and tank managed to bring their firepower to bare.

    I do really like the rules, it's one of those games that you don't need to game the rules and for the most part it provides a reasonable level of realism allowing an inexperienced player such as myself to have a fighting chance.

    My big learning from both games is assaulting an enemy position is a bloody affair and never do it if you're heavily outnumbered, you are not going to come out of it well.

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  3. Thanks for the report Phil that was a great read .
    Regards Gav .

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  4. Great games, really nice. Seseña is a very interesting small battle, full of good options for a game.

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  5. Oh, spambot has appeared. Turning on word verification awhile.

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