Showing posts with label Blackwater Gulch. Show all posts
Showing posts with label Blackwater Gulch. Show all posts

Sunday, 24 November 2013

Time for a Small Dose of Miscellany

Every so often, I post up a selection of oddments that has worked is way off my painting queue. Here is one such post, not that I'm clearing the desks before the challenge starts, no sireee.

When Gharak and I were debating what to game next weekend, we came up with a twist on Pulp Alley, setting it slightly earlier in the 1920 and adding a Cthulu mythos twist, to tell the ghastly tale of what happened to the Professor's wife in a quiet english village. So off I merrily went to identify minis in the lead pile for a new Pulp Alley league. This giant of a chap is the first and was to be the village blacksmith. He is from the Blackwater Gulch western range. Alas, we've now decided of push around some WWII using the new and popular Chain of Command rules from TFL, so I'm not likely to finish the rest of them until we find a slot return to this genre.



The ever-enjoyable Pulp Alley rules do rely on randomly generated 'plot points' as narrative devices and in-game objectives. So I used some odds and ends that I had around to throw together my first few:


Perhaps a Hidden Camp and Missing Guard...

...and a Damaged Engine

Monday, 31 December 2012

What have we got here...?!

I received sizeable package today. But it was too early for my post-Christmas miniature orders to have arrived. What could it be?

I excitedly busted open the package...

Hummm...


Aha! My Blackwater Gulch kickstarter! I mentioned it back in March, so it was one of those expected-at-some-point packages. Eight heroic 28mm miniatures and some bonus sheriff dice (doesn't every gamer love special dice?), it seemed like a reasonable shout to me and is the only kickstarter I've taken the plunge at so at. The sculpts look like they'll paint up well, they can go on the assembly pile and may feature as a Challenge entry.